Copy constructors - cppreference.com

A copy constructor is a

constructor

which can be called with an argument of the same class type and copies the content of the argument without mutating the argument.

Syntax

class-name(parameter-list);(1) class-name(parameter-list)function-body(2) class-name(single-parameter-list) = default;(3) (since C++11)class-name(parameter-list) = delete;(4) (since C++11)class-name::class-name(parameter-list)function-body(5) class-name::class-name(single-parameter-list) = default;(6) (since C++11)class-name- the class whose copy constructor is being declared parameter-list- a non-empty

parameter list

satisfying all following conditions: given the class type as T, the first parameter is of type T&, constT&, volatileT& or constvolatileT&, and

either there are no other parameters, or all other parameters have

default arguments

.

single-parameter-list- a

parameter list

of only one parameter, which is of type T&, constT&, volatileT& or constvolatileT& and does not have a default argument function-body- the

function body

of the copy constructor Explanation

1) Declaration of a copy constructor inside of class definition.

2-4) Definition of a copy constructor inside of class definition.

3) The copy constructor is explicitly-defaulted.

4) The copy constructor is deleted.

5,6) Definition of a copy constructor outside of class definition (the class must contain a declaration (1)).

6) The copy constructor is explicitly-defaulted.

structX{X(X&other);// copy constructor// X(X other); // Error: incorrect parameter type};unionY{Y(Y&other,intnum=1);// copy constructor with multiple parameters// Y(Y& other, int num); // Error: `num` has no default argument};The copy constructor is called whenever an object is

initialized

(by

direct-initialization

or

copy-initialization

) from another object of the same type (unless

overload resolution

selects a better match or the call is

elided

), which includes

initialization: Ta=b; or Ta(b);, where b is of type T;

function argument passing: f(a);, where a is of type T and f is voidf(Tt);

function return: returna; inside a function such as Tf(), where a is of type T, which has no

move constructor

.

Implicitly-declared copy constructor

If no user-defined copy constructors are provided for a class type, the compiler will always declare a copy constructor as a non-

explicit

inlinepublic member of its class. This implicitly-declared copy constructor has the form T::T(constT&) if all of the following are true:

each direct and virtual base B of T has a copy constructor whose parameters are of type constB& or constvolatileB&;

each non-static data member M of T of class type or array of class type has a copy constructor whose parameters are of type constM& or constvolatileM&.

Otherwise, the implicitly-declared copy constructor is T::T(T&).

Due to these rules, the implicitly-declared copy constructor cannot bind to a volatile lvalue argument.

A class can have multiple copy constructors, e.g. both T::T(constT&) and T::T(T&).

Even if some user-defined copy constructors are present, the user may still force the implicit copy constructor declaration with the keyword default.

(since C++11)The implicitly-declared (or defaulted on its first declaration) copy constructor has an exception specification as described in

dynamic exception specification

(until C++17)

noexcept specification

(since C++17).

Implicitly-defined copy constructor

If the implicitly-declared copy constructor is not deleted, it is defined (that is, a function body is generated and compiled) by the compiler if

odr-used

or

needed for constant evaluation

(since C++11). For union types, the implicitly-defined copy constructor copies the object representation (as by

std::memmove

). For non-union class types, the constructor performs full member-wise copy of the object's direct base subobjects and member subobjects, in their initialization order, using direct initialization. For each non-static data member of a reference type, the copy constructor binds the reference to the same object or function to which the source reference is bound.

If this satisfies the requirements of a

constexpr constructor

(until C++23)

constexpr function

(since C++23), the generated copy constructor is constexpr.

The generation of the implicitly-defined copy constructor is deprecated if T has a user-defined destructor or user-defined copy assignment operator.

(since C++11)Deleted copy constructor

The implicitly-declared or explicitly-defaulted(since C++11) copy constructor for class T is undefined(until C++11)defined as deleted(since C++11) if any of the following conditions is satisfied:

T has a non-static data member of rvalue reference type.

(since C++11)T has a

potentially constructed subobject

of class type M (or possibly multi-dimensional array thereof) such that

M has a destructor that is deleted or(since C++11) inaccessible from the copy constructor, or

the overload resolution as applied to find M's copy constructor

does not result in a usable candidate, or

in the case of the subobject being a

variant member

, selects a non-trivial function.

Trivial copy constructor

The copy constructor for class T is trivial if all of the following are true:

it is not user-provided (that is, it is implicitly-defined or defaulted);

T has no virtual member functions;

T has no virtual base classes;

the copy constructor selected for every direct base of T is trivial;

the copy constructor selected for every non-static class type (or array of class type) member of T is trivial;

A trivial copy constructor for a non-union class effectively copies every scalar subobject (including, recursively, subobject of subobjects and so forth) of the argument and performs no other action. However, padding bytes need not be copied, and even the object representations of the copied subobjects need not be the same as long as their values are identical.

TriviallyCopyable

objects can be copied by copying their object representations manually, e.g. with

std::memmove

. All data types compatible with the C language (POD types) are trivially copyable.

Eligible copy constructor

A copy constructor is eligible if it is either user-declared or both implicitly-declared and definable.

(until C++11)A copy constructor is eligible if it is not deleted.

(since C++11)
(until C++20)A copy constructor is eligible if all following conditions are satisfied:

It is not deleted.

Its

associated constraints

(if any) are satisfied.

No copy constructor whose associated constraints are satisfied is

more constrained

.

(since C++20)Triviality of eligible copy constructors determines whether the class is an

implicit-lifetime type

, and whether the class is a

trivially copyable type

.

Notes

In many situations, copy constructors are optimized out even if they would produce observable side-effects, see

copy elision

.

Example

structA{intn;A(intn=1):n(n){}A(constA&a):n(a.n){}// user-defined copy constructor};structB:A{// implicit default constructor B::B()// implicit copy constructor B::B(const B&)};structC:B{C():B(){}private:C(constC&);// non-copyable, C++98 style};intmain(){Aa1(7);Aa2(a1);// calls the copy constructorBb;Bb2=b;Aa3=b;// conversion to A& and copy constructorvolatileAva(10);// A a4 = va; // compile errorCc;// C c2 = c; // compile error}Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior

CWG 1353

C++98 the conditions where implicitly-declared copy constructors
are undefined did not consider multi-dimensional array types consider these types

CWG 2094

C++11 volatile members make copy non-trivial (

CWG issue 496

) triviality not affected

CWG 2171

C++11 X(X&)=default was non-trivial made trivial

CWG 2595

C++20 a copy constructor was not eligible if there is
another copy constructor which is more constrained
but does not satisfy its associated constraints it can be eligible in this case See also

converting constructor

copy assignment

copy elision

default constructor

destructor

explicit

initialization

aggregate initialization

constant initialization

copy initialization

default initialization

direct initialization

initializer list

list initialization

reference initialization

value initialization

zero initialization

move assignment

move constructor

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