std::promise<R>::set_value_at_thread_exit - cppreference.com

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Main template

voidset_value_at_thread_exit(constR&value); (1) (since C++11)voidset_value_at_thread_exit(R&&value); (2) (since C++11)std::promise<R&> specializations

voidset_value_at_thread_exit(R&value); (3) (since C++11)std::promise<void> specialization

voidset_value_at_thread_exit(); (4) (since C++11)Stores the value into the shared state without making the state ready immediately. The state is made ready when the current thread exits, after all variables with thread-local storage duration have been destroyed.

The operation behaves as though

set_value

,

set_exception

, set_value_at_thread_exit, and

set_exception_at_thread_exit

acquire a single mutex associated with the promise object while updating the promise object.

Calls to this function do not introduce data races with calls to

get_future

(therefore they need not synchronize with each other).

Parameters

value - value to store in the shared state Return value

(none)

Exceptions

std::future_error

on the following conditions:

*this has no shared state. The error code is set to

no_state

.

The shared state already stores a value or exception. The error code is set to

promise_already_satisfied

.

Additionally:

1) Any exception thrown by the constructor selected to copy an object of type R.

2) Any exception thrown by the constructor selected to move an object of type R.

Example

Run this code

#include<future>#include<iostream>#include<thread>intmain(){usingnamespacestd::chrono_literals;std::promise<int>p;std::future<int>f=p.get_future();std::thread([&p]{std::this_thread::sleep_for(1s);p.set_value_at_thread_exit(9);}).detach();std::cout<<"Waiting... "<<std::flush;f.wait();std::cout<<"Done!\nResult is: "<<f.get()<<'\n';}Output:

Waiting... Done! Result is: 9 Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior

LWG 2098

C++11 it was unclear which exceptions are required to be thrown made clear See also