GitHub - Pintea/tiniest-analytics: VERY simple cross-platform C++ analytics for games (using Google Analytics)

GitHub

IMPORTANT NOTE: CURRENT CODE NO LONGER WORKS FOR GOOGLE ANALYTICS 4, BECAUSE GA4 DOESN'T ACCEPT NON-HTTPS REQUESTS.

Tiniest Analytics is a very simple to use, cross-platform (tested on win/osx/linux/ios/android) and basically very tiny analytics system written in C++ (less than 100 lines of code), made specifically for games. It uses libcurl to post events to your Google Analytics account.

Usage: call TAnalytics_Init("UA-12345678-1", uniqueId) at startup, call TAnalytics_Shutdown() when closing the app, and TAnalytics_Update() each frame. You also need libcurl in your project (ssl not needed).
There's only one function to use when posting an event, e.g.
TAnalytics_Event("GameStart", "linux");
TAnalytics_Event("WeaponClicked", "RocketLauncher");
TAnalytics_Event("MapStarted", "SinglePlayer", "MapName.map");

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Original authors:
Mihai Dragomir -

[email protected]

Mihai Gosa (Pintea) -

[email protected]

or @gosamihai on twitter
Initially developed for the 'Door Kickers' games.

License: MIT